Valentin Briukhanov holds the position of Lead Game Designer, boasting over nine years in game design and more than a decade in engineering roles. He specializes in developing game content, having crafted numerous programming puzzles, levels, tournament arenas, and curriculum modules for educational gaming platforms like CheckiO, Empire of Code, CodeCombat, Ozaria, CodeCombat AI League, and CodeCombat Worlds. Briukhanov possesses a profound grasp of the convergence between education, media, and technology, directing his efforts toward devising content that captivates and educates children, students, and seasoned programmers alike. Briukhanov's unwavering dedication to the field of game design is evident in his nine years of commitment to crafting engaging and educational gaming experiences. His extensive expertise spans both game design and engineering roles, amounting to over a decade of valuable experience. His passion lies in the creation of game content that enriches the minds of players, particularly focusing on children, students, and seasoned programmers.