Lola Yiting Zhang is a recognized concept artist at Sucker Punch Productions, Sony Interactive Entertainment. Her essential role in creating art for top-tier game titles, such as "Halo: Infinite," among other AAA projects, highlights her contributions to the industry. Her collaborations with industry leaders like Sony, Microsoft, and Netease have been pivotal in crafting engaging and imaginative game concepts.
Lola's contributions have not only earned her numerous awards but have also established her as an expert judge at the Concept Art Awards and GLOBAL GAME ART CONTEST (GGAC) . Her work has gained prominence in major publications like Kotaku, ImagineFX and Halo Encyclopedia.
Dedicated to sharing her expertise, Lola imparts her in-depth knowledge through speaking engagements at premier industry events, including Lightbox Expo 2023, and by conducting workshops for renowned game companies in North America.